Wow, haven't updated this in a long time.
Lenneth is finally out! Woo.
For those of you that haven't been following along in the forums, here is the website:
http://lenneth-ro.net
Enjoy it!
Tuesday, August 26, 2008
Monday, August 18, 2008
Lenneth-RO.net
Click the awesome link at the bottom of this awesome site, and enjoy!
P.S. Lets see how many people we have, so everyone register and post at least once please! :D
P.S. Lets see how many people we have, so everyone register and post at least once please! :D
Small Delay on Lenneth
Hey guys, I'm sorry to say that the server is being delayed. The server was suppose to be here a few days ago, but we won't get it until another 1-2 days from now. So I have no where to host forums, the website, or to work on some online things until the server arrives.
I was hoping everything would go smoothly, and the server would arrive quick so I could get Lenneth on there, but it ended up taking a while. Lame =/
Good news is that I've got a list of everyone's email that joined lenneth in the first few months it opened, so when Lenneth reopens soon, I can send a small email to every one of those people, letting them know that Lenneth is back. So we might have a good number of people coming back within the first few days :D.
Edit:
Wow, as soon as I hit publish, I got an email saying the server is ready to go.
This morning I got a call saying the papers are all set, and the server will take 24-48 hours to be ready.. That was under 5 hours ago. Not bad.. Not bad at all =)
I was hoping everything would go smoothly, and the server would arrive quick so I could get Lenneth on there, but it ended up taking a while. Lame =/
Good news is that I've got a list of everyone's email that joined lenneth in the first few months it opened, so when Lenneth reopens soon, I can send a small email to every one of those people, letting them know that Lenneth is back. So we might have a good number of people coming back within the first few days :D.
Edit:
Wow, as soon as I hit publish, I got an email saying the server is ready to go.
This morning I got a call saying the papers are all set, and the server will take 24-48 hours to be ready.. That was under 5 hours ago. Not bad.. Not bad at all =)
Sunday, August 17, 2008
Ventrillo Channel
A Message From Myles:
Hi everyone, Myles here, your very own PR slut. Our community is run on this vent channel so feel free to join us if you have any questions, comments, suggestions, and what not about Lenneth. This isn't just any ordinary ventrilo channel either, as it is running the latest Speex codec (which is of course mac friendly), 100 slots, full admin privileges, and all around great quality sound to boot. The server is located in Montreal, Canada but should not lag as we have those from Austrailia, Europe, and Asia constantly on the server. We will probably be able to host a few guilds on this ventrilo server as 100 slots is pretty hefty, though I'll have to cancel hosting as soon as the Lenneth vent community gets too big. I could however, have a donation service for guild vent hosting but we can elaborate on that later. For now, add the server to your list today! The information is here, and to your right under server specs. Cheers!
IP: vs400.gamewarrior.net
Port: 4180
Password: yourmother
Hi everyone, Myles here, your very own PR slut. Our community is run on this vent channel so feel free to join us if you have any questions, comments, suggestions, and what not about Lenneth. This isn't just any ordinary ventrilo channel either, as it is running the latest Speex codec (which is of course mac friendly), 100 slots, full admin privileges, and all around great quality sound to boot. The server is located in Montreal, Canada but should not lag as we have those from Austrailia, Europe, and Asia constantly on the server. We will probably be able to host a few guilds on this ventrilo server as 100 slots is pretty hefty, though I'll have to cancel hosting as soon as the Lenneth vent community gets too big. I could however, have a donation service for guild vent hosting but we can elaborate on that later. For now, add the server to your list today! The information is here, and to your right under server specs. Cheers!
IP: vs400.gamewarrior.net
Port: 4180
Password: yourmother
Thursday, August 14, 2008
Quicker Update
Hello folks, there's good news and bad news today. The good news is that we're getting closer and closer to Lenneth's arrival. The bad news is that after all the work I did today, the laptop froze and starting going bananas while I was updating the blog. It keeps acting up, so the progress bar will have to be updated tomorrow, sorry guys.
Anyway, if everything keeps going as schedualled, the closed beta should be up in under a week. The beta will only be up for a few days until it is opened to the public. Also, the forums will be up very soon, possibly sometime tomorrow, so you guys can start talking about who can kill the most porings, and hopefully we can start seeing how many people will actually be here for Lenneth's grand opening. I'm hoping around 1-2 thousand, make me proud guys! ;)
Anyway, if everything keeps going as schedualled, the closed beta should be up in under a week. The beta will only be up for a few days until it is opened to the public. Also, the forums will be up very soon, possibly sometime tomorrow, so you guys can start talking about who can kill the most porings, and hopefully we can start seeing how many people will actually be here for Lenneth's grand opening. I'm hoping around 1-2 thousand, make me proud guys! ;)
Wednesday, August 13, 2008
Quick Update
Hey everyone, sorry there hasn't been any new info yet. My laptop is has been freezing quite a bit, I've been trying to work that all out for a while, and it's been running some fixer-upper programs all day. Long story short, I haven't been able to update the website in a while, laptop should be fine tomorow, and a lot of progress has been made (Im writing this on a different computer). All that's really left is to get the host, which is currently in progress, should have it shortly, finish up the website/control panel, and some remaining finishing touches. I've decided to keep the talents and new big PvP events and items out for now (The 5 pvp arenas will be in), so the server can be opened quicker, since no one would be using those things as lvl 23 archers and stuff. When the server initially opens, we are going to have a closed beta for a short period while some bugs are found, and I finish and balance/test the talents. The server will then open to the public, while I work on the PvP stuff, which will be implimented as soon as it's finished.
That's all for now, the progress bar will be updated tomorow when my laptop is finally working semi-properly, and another update will be givin.
Toodles. (P.S. I saw some kangaroos while in australia. They're hawt)
That's all for now, the progress bar will be updated tomorow when my laptop is finally working semi-properly, and another update will be givin.
Toodles. (P.S. I saw some kangaroos while in australia. They're hawt)
Sunday, August 10, 2008
The one post to rule them all
Talents!
Talents are a brand new thing, completely exclusive to Lenneth. It will be the biggest thing that sets Lenneth apart from the others. The main thing about the introduction of talents to Lenneth, is that they will make each character completely unique, while bringing out old and fun character builds.
What are they?
They are sort of like sub-skills. That is, skills that modify already existing skills. Each class will have 3 talent tree's they can specialize in. Leveling up will allow you to start putting points into your talents, and enhance certain skills and aspects of your character. A priest for example, will be able to specialize in Battle, Restoration, or Exorcism. Putting points into the Battle tree will give the priest more atk, aspd, crits, chance to stun, etc. It will turn the priest into a worthy battle priest. A build that was once popular, but used in extremely rare circumstances due to it's low power. Restoration will slightly enhance the priests healing abilities, while exorcism will make the priest better suited for hunting undead and demons. Other talent tree's include a combo tree for champions, a spear tree for paladins, a poison tree for assassins, and a traps tree for snipers. So you can see how the main focus of these new talents, is to make all possible builds evenly powerful, to create more diverse players, and more specialized players.
Won't these make some characters too powerful?
Absolutely not. Talents are used to make characters specialize in a particular tree. For instance, if a priest wanted to become a battle priest, the battle talents only work if the priest is holding a mace, and has Lv10 mace mastery (and possibly others). This means the will have less skill points for supporting, and won't have the matk bonus from rods for their holy skills. A restoration priest must also have a certain skill requirement, and only gets the talent bonuses when using a book that does not give matk. Once again giving them less points for holy skills, and no matk bonus. The exorcism tree will make priests stronger against demons and undead, and great when killing them, but will require a large amount of holy skills, and a rod.
This means the priest will miss out on a lot of buffs. All talents are like this, so players that get talents are meant to actually specialize in one aspect of their character. So now a priest with max int won't mean he is a good healer and good at killing demons, but you might have one priest with max int who is a Restoration build, better at healing than a priest in a Exorcism build, who is better at taking out demons and undead. You may also run into a Fire Wziard, Ice Wizard, or Wind Wizard, which is each better at their specific element than the other. This doesn't mean a Fire wizard is bad at wind and ice, it only means he is better with Fire, but he can still use his wind and ice skills as good as he ever could.

What if I don't like this? I want to be good at everything :(
No problem, each character has 3 Talent tree's right? well each tree has 4 talents you can chose from. You can only max out 3 of them, but in order to get the better talents at the bottom, you must first need to max the one at the top, and one in the middle. But if you don't want to specialize in one thing, you can always max out one talent in each tree, and still be good at everything, since only some classes like the Priest has requirements that only let them use one tree. But if you were a wizard, you could easily max one talent from the fire, ice, and wind tree.
Update
This is going to be a really small one because I need to get to sleep, been packing all day. In a few hours, Kittie and I are getting up at 2:30am, and heading over to the airport for our exciting flight to Canada, which is going to take a whopping 25 hours.. x.x
Anyway, off to an early night sleep. I'll update everything when we arrive in Canada.
Yipee!
Talents are a brand new thing, completely exclusive to Lenneth. It will be the biggest thing that sets Lenneth apart from the others. The main thing about the introduction of talents to Lenneth, is that they will make each character completely unique, while bringing out old and fun character builds.
What are they?
They are sort of like sub-skills. That is, skills that modify already existing skills. Each class will have 3 talent tree's they can specialize in. Leveling up will allow you to start putting points into your talents, and enhance certain skills and aspects of your character. A priest for example, will be able to specialize in Battle, Restoration, or Exorcism. Putting points into the Battle tree will give the priest more atk, aspd, crits, chance to stun, etc. It will turn the priest into a worthy battle priest. A build that was once popular, but used in extremely rare circumstances due to it's low power. Restoration will slightly enhance the priests healing abilities, while exorcism will make the priest better suited for hunting undead and demons. Other talent tree's include a combo tree for champions, a spear tree for paladins, a poison tree for assassins, and a traps tree for snipers. So you can see how the main focus of these new talents, is to make all possible builds evenly powerful, to create more diverse players, and more specialized players.
Won't these make some characters too powerful?
Absolutely not. Talents are used to make characters specialize in a particular tree. For instance, if a priest wanted to become a battle priest, the battle talents only work if the priest is holding a mace, and has Lv10 mace mastery (and possibly others). This means the will have less skill points for supporting, and won't have the matk bonus from rods for their holy skills. A restoration priest must also have a certain skill requirement, and only gets the talent bonuses when using a book that does not give matk. Once again giving them less points for holy skills, and no matk bonus. The exorcism tree will make priests stronger against demons and undead, and great when killing them, but will require a large amount of holy skills, and a rod.
This means the priest will miss out on a lot of buffs. All talents are like this, so players that get talents are meant to actually specialize in one aspect of their character. So now a priest with max int won't mean he is a good healer and good at killing demons, but you might have one priest with max int who is a Restoration build, better at healing than a priest in a Exorcism build, who is better at taking out demons and undead. You may also run into a Fire Wziard, Ice Wizard, or Wind Wizard, which is each better at their specific element than the other. This doesn't mean a Fire wizard is bad at wind and ice, it only means he is better with Fire, but he can still use his wind and ice skills as good as he ever could.

A preview of the Talent calculator (Work in progress)
What if I don't like this? I want to be good at everything :(
No problem, each character has 3 Talent tree's right? well each tree has 4 talents you can chose from. You can only max out 3 of them, but in order to get the better talents at the bottom, you must first need to max the one at the top, and one in the middle. But if you don't want to specialize in one thing, you can always max out one talent in each tree, and still be good at everything, since only some classes like the Priest has requirements that only let them use one tree. But if you were a wizard, you could easily max one talent from the fire, ice, and wind tree.
Update
This is going to be a really small one because I need to get to sleep, been packing all day. In a few hours, Kittie and I are getting up at 2:30am, and heading over to the airport for our exciting flight to Canada, which is going to take a whopping 25 hours.. x.x
Anyway, off to an early night sleep. I'll update everything when we arrive in Canada.
Yipee!
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